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Call from the Deep
JVC Parry, Dungeon Masters Guild
other-key
Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous… Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks while putting together the fractured puzzle that will reveal the true villain. A Dungeons & Dragons 5th Edition Campaign for characters from 1st - 12th level.
Home-Field Advantage - A Compendium of Lair Actions
Trekiros, Sean Vas Terra, Taron Pounds, Boyan Valev, Kirsty Kidd, Xhango Games, Zavier Bates, Devlin DM, Joe Gaylord, Dungeon Masters Guild
other-key
Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies! This ENnie Award winning, Adamantine Best Seller features… Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies! This ENnie Award winning, Adamantine Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an antagonist for several sessions. Lair actions are the tool D&D 5th Edition provides you, the Dungeon Master, to make sure that this battle lives up to the hype and anticipation. D&D truly shines when a boss battle is not just a slugfest, but involves the environment and unique obstacles for the player characters to overcome in creative ways. Our goal with Home-Field Advantage is to produce the kind of fun experience your players will still be talking about for years to come. Run lair actions at every tier of play. Until now, Lair Actions were treated as something only legendary creatures, usually in the 3rd and 4th tier of play, should have. But in practice, adventurers tend to fight bosses in their lair at every tier of play, and most campaigns end before reaching this legendary stage. With over 170 lairs (almost 70% of the book) for the first two tiers of play, Home-Field Advantage puts the spotlight on the parts of the game people love and experience the most, making them shine even brighter than before. Breathe new life into old favorites. There are creatures without whom D&D wouldn't be what it is: mages, hags, genies, mind flayers, vampires, or even the mighty Tarrasque. You've probably used at least a couple of them in every single one of your campaigns, and you know their stat blocks like the back of your hand. With Home-Field Advantage, you'll find an excuse to bring back some of those fond memories, and make them fresh (and deadly) all over again.
Monster Loot Vol. 1 - Monster Manual
Anne Gregersen, Dungeon Masters Guild
other-key
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in… When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm. Examples of Loot Basilisk 1d2 Basilisk Eyes. When consumed, you must succeed on a DC 12 Constitution saving throw or become petrified as you are turned to stone. You remain petrified until freed by the greater restoration spell or similar magic. It can also be used as an additional material component when casting the spell flesh to stone. When used in this way, the target of the spell has disadvantage on their saving throw against the spell’s effects. 1 Vial of Basilisk Gullet Oil. If poured on a Medium or smaller creature that has been petrified by being turned to stone, they are cured of the petrified condition. Green Hag 1d2 Green Hag Hands. Requires attunement. Can be used as an arcane focus. You know the dancing lights and minor illusion cantrips, but only when you are holding onto the hand. Charisma is your spellcasting ability for these cantrips. 1 Green Hag Tongue. When consumed, you can mimic animal sounds and humanoid voices for one hour. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check. 1d4 Vials of Green Hag Blood. Can be used as an additional material component when casting spells that turn something invisible. When used in this way, the duration of the invisibility increases by one minute.
The Haunt
P.B. Publishing: Phil Beckwith, Dungeon Masters Guild
other-key
The Haunt Unlock the secrets and drive back the evil from Montarthas Manor A one shot, 6-8 hour Horror themed adventure, designed for characters of… The Haunt Unlock the secrets and drive back the evil from Montarthas Manor A one shot, 6-8 hour Horror themed adventure, designed for characters of 4th or 5th level. In ages past, an ancient town was lost and destroyed to a seige of orcs. Only one building survived and to this day, the manor is the only still standing building to be seen for miles around. Some say it is haunted, a few whisper of great treasures within, whilst others whisper that it is the manor itself that lives! No one knows for sure, only that a great evil haunts its halls.
Uncaged | Volume I
Uncaged Authors, Dungeon Masters Guild
other-key
Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for… Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.
Xanathar's Lost Notes to Everything Else
Lysa Chen, Will Doyle, James Haeck, James Introcaso, Rich Lescouflair, Shawn Merwin, Cindy Moore, Ruty Rutenberg, Dungeon Masters Guild
other-key
Xanathar’s Lost Notes to Everything Else is a massive collaboration of DMs Guild Adepts that expands the options for players and dungeon masters… Xanathar’s Lost Notes to Everything Else is a massive collaboration of DMs Guild Adepts that expands the options for players and dungeon masters presented in the D&D core rulebooks and supplements. This sourcebook provides a plethora of scribbles, scrolls, and schemes curated by Volothamp Geddarm’s protégé, Aladair, pilfered from Xanathar prior to publication of his Guide to Everything. Presented in the crime syndicate’s unique style, including a high fashion collector’s cover, the DMs Guild Adepts bring you new player options, including subclasses for every class, backgrounds, magic items, a race, DM rules options, and an adventure!
Monster Manual Expanded (5E)
Dragonix, Dungeon Masters Guild
other-key
Monster Manual Expanded is a 320-page source of content that supplements the Monster Manual. It aims to provide Dungeon Masters more options and… Monster Manual Expanded is a 320-page source of content that supplements the Monster Manual. It aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual. Finally, it also adds variants that provide a nostalgic and classic feel that DMs experienced with the older editions are probably familiar with. In total, there are over 470 creature stat blocks in this book at the Dungeon Master's disposal!
Monster Manual Expanded I | Roll20 VTT Compendium
Dragonix, GamedayPreppers Roll20 Conversions, Dungeon Masters Guild
other-key
Monster Manual Expanded is a bestiary that supplements the Monster Manual and aims to provide Dungeon Masters more options and flexibility in… Monster Manual Expanded is a bestiary that supplements the Monster Manual and aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual. Finally, it also adds variants that provide a nostalgic and classic feel that DMs experienced with the older editions are probably familiar with. When you purchase this, you will acquire access to the full Roll20 compendium which you can search and read from the Roll20 website as well as access within the Roll20 VTT! This means you can: Easily access the creatures when creating your games on Roll20! Whenever you search your 5e compendium resources on Roll20, over 470 creatures can show in your search results for easy drag & drop onto your encounter maps. Browse the compendium for the creature you want and drag it into your encounter. Gain access to up to 350+ unique, beautiful token art pieces and over 470 fully-statted character sheets with click-to-roll attacks, special powers, saving throws, and more!
Monster Loot Vol. 2 - Volo's Guide to Monsters
Anne Gregersen, Dungeon Masters Guild
other-key
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in… When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Volo's Guide to Monsters, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.
The Armorer's Handbook: Equipment Upgrade and Rune Magic System
heavyarms, Dungeon Masters Guild
other-key
The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that… The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate the basic +1-3 progression of magic items in the Dungeon Master’s Guide. Chapter 2 introduces rune magic as a means to imbue your equipment with magical properties, including a fully-realized crafting system for characters wishing to create their own runestones using simple gemstones.
Villains & Lairs
Jeff Stevens Games, Alan Tucker, Alex Clippinger, Anthony J. Turco, Beatriz Dias, Casey Bax, Casey Machado, Chris Bissette, Chistopher Walz, Courtney Hilbig, Troy Taylor, Elven Tower, Drew Derby, Tony Petrecca, Ginny Loveday, Hannah Carlan, Janek Sielicki, J, Dungeon Masters Guild
other-key
Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps… Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters, each NPC includes an image, a backstory, motives, flaws, and a stat block. Some even include new magic items! Several of the NPCs (Angel, Aurelia Sing, Barabbas Abernathy, Brondike Deepdelver, Cephelosk, Dargin Graypaw, Fur'Gudlu, Gundigoot Garrick, Lady Yana, Metathraxicus Shade, Rhaghulit the Visionary, The Silent Symphony, Snuggles, Velen 'Viper' Raddlemark, and Zerakkis) even have connections to Waterdeep! Check out the preview to see how we added the connection.
Elminster's Candlekeep Companion
Anthony Joyce, Justice Arman, Ed Greenwood, M.T. Black, Jeremy Forbing, Trevor Armstrong, Laura Hirsbrunner, Dungeon Masters Guild
other-key
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library… Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates. This book is the definitive guide to Candlekeep and includes the first-ever comprehensive map of Candlekeep. Dungeon Masters can find a history and overview of Candlekeep developed in consultation with Ed Greenwood, creator of the Forgotten Realms, new variant rules, 26 new magic items, and 11 new creatures found in the library fortress. Players can create characters from four new subclass options and 34 new spells, and embark on stories involving the Castle of Tomes and the lore held within. Elminster’s Candlekeep Companion also includes an adventure for use in Baldur’s Gate: Descent into Avernus, written by M.T. Black.
Elminster's Candlekeep Companion (Roll20)
Grim Press, Anthony Joyce, Justice Arman, Ed Greenwood, M.T. Black, Jeremy Forbing, Trevor Armstrong, Laura Hirsbrunner, Shannara, Dungeon Masters Guild
other-key
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library… Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates. This module is the definitive guide to Candlekeep and includes the first-ever comprehensive map of Candlekeep. Dungeon Masters can find a history and overview of Candlekeep developed in consultation with Ed Greenwood, creator of the Forgotten Realms, new variant rules, 26 new magic items, and 11 new creatures found in the library fortress. Players can create characters from four new subclass options and 34 new spells, and embark on stories involving the Castle of Tomes and the lore held within. Elminster’s Candlekeep Companion also includes an adventure for use in Baldur’s Gate: Descent into Avernus, written by M.T. Black.
Durnan's Guide to Tavernkeeping
Alan Patrick, Ashley Warren, Cindy Moore, Greg Marks, Lysa Chen, M.T. Black, Travis Woodall, Will Doyle, Dungeon Masters Guild
other-key
TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s… TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern in the world of DUNGEONS & DRAGONS! Inside you'll find: - Expanded rules for managing your own tavern, including tavern upgrades, random events, and a large selection of unlockable downtime activities. - A full-color map of Trollskull Manor, the player-managed tavern earned during Waterdeep: Dragon Heist. - Dozens of expansive randomized tables for constructing taverns on-the-fly, including quest hooks, tavern features, NPCs, and random tavern events. - A unique instant tavern brawl generator! - Hilarious dice games, music playlists, and delicious recipes for you to cook for your friends, bringing the ambience of a fantasy tavern to your gaming table. - Two new subclasses: the College of Revelry for bards and the Brewing Domain for clerics. - Two new backgrounds: Tavern Worker and Tavern Regular. - Six new tavern-themed monsters, ranging from the Brass Bartender to the ghostly Buzzkill. - Printable bottle labels for your own brands of fantasy ale, wine, and spirits. NOTE: Includes full-color and printer-friendly versions.
Taverns, Inns, and Taprooms
DropTheDie, DM_LSP, ehloanna, Dungeon Masters Guild
other-key
Explore 9 unique location-agnostic businesses, each one offering a different suite of services, amenities, NPCs, food, lodging, and drink for your 5th… Explore 9 unique location-agnostic businesses, each one offering a different suite of services, amenities, NPCs, food, lodging, and drink for your 5th edition Dungeons and Dragons campaign. Pour over 10 full pages of charts and prompts to build your own establishment, complete with pricing and descriptions. Take a look at 4 unique planar locations written by Loren Peterson of the Nerds on a Roll podcast. Enjoy 56 unique alcoholic beverages made to fit in almost any setting, complete with rare ingredients, prices, and rare effects. Finally, entice your players with a suite of 12 unique magic items, for when the promise of food and drink is not enough! The digital edition of Taverns, Inns, and Taprooms includes: - Full-color, 89-page bookmarked PDF - Printer-friendly PDF
Monster Loot Vol. 3 - Mordenkainen's Tome of Foes
Anne Gregersen, Dungeon Masters Guild
other-key
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in… When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.
The Adventurer's Domestic Handbook
Lyde Van Hoy, Sadie Lowry, Ciarra Parry, Kayla Bayens, Dungeon Masters Guild
other-key
The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15… The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies, 5 new vehicles, 6 vehicle upgrades, 6 new feats, and 6 new backgrounds, as well as mechanics for homesteading, raising a family, businesses, and apprenticing. With The Adventurer’s Domestic Handbook, you have everything you need to open up a shop staffed by charming employable NPCs; wine, dine, and quest with romanceable NPCs; take your family on the road with a souped-up wagon; and earn a steady income with your growing chain of businesses in the cities you visit. The 15 subclasses include mechanics for bonding with your party, protecting your allies, and connecting with the land.
Lost City of Mezro
Rich Lescouflair, Will Doyle, Dungeon Masters Guild
other-key
UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the… UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought lost. Those seeking to return the lost city to its former self are bound by destiny to either restore the balance or be consumed by their own dark fates. Which path will you walk?
Uncaged: Goddesses
Uncaged Authors, Dungeon Masters Guild
other-key
Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures… Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures spanning the multiverse. Each adventure in this massive 297-page book centers around an evil- or neutral-aligned goddess from the Faerûnian pantheon in Dungeons & Dragons, as well as the Fury (Eberron), Mother Night (Barovia), and Pharika (Theros). Many of these goddesses have been featured in past D&D publications, but rarely do these stories explore the goddesses’ histories, conflicts, and goals. In Uncaged: Goddesses, the goddesses finally get to shine. As with the first four volumes of the Uncaged Anthology, explore what makes these ignored, flattened, or maligned beings tick in vibrant, dynamic adventures by some of DMsGuild’s best creators. After all, every villain has her reasons.
Pay £11.08 or more to also unlock!
Monster Loot Vol. 2 - Volo's Guide to Monsters
Anne Gregersen, Dungeon Masters Guild
other-key
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in… When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Volo's Guide to Monsters, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.
The Armorer's Handbook: Equipment Upgrade and Rune Magic System
heavyarms, Dungeon Masters Guild
other-key
The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that… The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate the basic +1-3 progression of magic items in the Dungeon Master’s Guide. Chapter 2 introduces rune magic as a means to imbue your equipment with magical properties, including a fully-realized crafting system for characters wishing to create their own runestones using simple gemstones.
Villains & Lairs
Jeff Stevens Games, Alan Tucker, Alex Clippinger, Anthony J. Turco, Beatriz Dias, Casey Bax, Casey Machado, Chris Bissette, Chistopher Walz, Courtney Hilbig, Troy Taylor, Elven Tower, Drew Derby, Tony Petrecca, Ginny Loveday, Hannah Carlan, Janek Sielicki, J, Dungeon Masters Guild
other-key
Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps… Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding podcasters, each NPC includes an image, a backstory, motives, flaws, and a stat block. Some even include new magic items! Several of the NPCs (Angel, Aurelia Sing, Barabbas Abernathy, Brondike Deepdelver, Cephelosk, Dargin Graypaw, Fur'Gudlu, Gundigoot Garrick, Lady Yana, Metathraxicus Shade, Rhaghulit the Visionary, The Silent Symphony, Snuggles, Velen 'Viper' Raddlemark, and Zerakkis) even have connections to Waterdeep! Check out the preview to see how we added the connection.
Elminster's Candlekeep Companion
Anthony Joyce, Justice Arman, Ed Greenwood, M.T. Black, Jeremy Forbing, Trevor Armstrong, Laura Hirsbrunner, Dungeon Masters Guild
other-key
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library… Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates. This book is the definitive guide to Candlekeep and includes the first-ever comprehensive map of Candlekeep. Dungeon Masters can find a history and overview of Candlekeep developed in consultation with Ed Greenwood, creator of the Forgotten Realms, new variant rules, 26 new magic items, and 11 new creatures found in the library fortress. Players can create characters from four new subclass options and 34 new spells, and embark on stories involving the Castle of Tomes and the lore held within. Elminster’s Candlekeep Companion also includes an adventure for use in Baldur’s Gate: Descent into Avernus, written by M.T. Black.
Elminster's Candlekeep Companion (Roll20)
Grim Press, Anthony Joyce, Justice Arman, Ed Greenwood, M.T. Black, Jeremy Forbing, Trevor Armstrong, Laura Hirsbrunner, Shannara, Dungeon Masters Guild
other-key
Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library… Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates. This module is the definitive guide to Candlekeep and includes the first-ever comprehensive map of Candlekeep. Dungeon Masters can find a history and overview of Candlekeep developed in consultation with Ed Greenwood, creator of the Forgotten Realms, new variant rules, 26 new magic items, and 11 new creatures found in the library fortress. Players can create characters from four new subclass options and 34 new spells, and embark on stories involving the Castle of Tomes and the lore held within. Elminster’s Candlekeep Companion also includes an adventure for use in Baldur’s Gate: Descent into Avernus, written by M.T. Black.
Durnan's Guide to Tavernkeeping
Alan Patrick, Ashley Warren, Cindy Moore, Greg Marks, Lysa Chen, M.T. Black, Travis Woodall, Will Doyle, Dungeon Masters Guild
other-key
TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s… TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern in the world of DUNGEONS & DRAGONS! Inside you'll find: - Expanded rules for managing your own tavern, including tavern upgrades, random events, and a large selection of unlockable downtime activities. - A full-color map of Trollskull Manor, the player-managed tavern earned during Waterdeep: Dragon Heist. - Dozens of expansive randomized tables for constructing taverns on-the-fly, including quest hooks, tavern features, NPCs, and random tavern events. - A unique instant tavern brawl generator! - Hilarious dice games, music playlists, and delicious recipes for you to cook for your friends, bringing the ambience of a fantasy tavern to your gaming table. - Two new subclasses: the College of Revelry for bards and the Brewing Domain for clerics. - Two new backgrounds: Tavern Worker and Tavern Regular. - Six new tavern-themed monsters, ranging from the Brass Bartender to the ghostly Buzzkill. - Printable bottle labels for your own brands of fantasy ale, wine, and spirits. NOTE: Includes full-color and printer-friendly versions.
Taverns, Inns, and Taprooms
DropTheDie, DM_LSP, ehloanna, Dungeon Masters Guild
other-key
Explore 9 unique location-agnostic businesses, each one offering a different suite of services, amenities, NPCs, food, lodging, and drink for your 5th… Explore 9 unique location-agnostic businesses, each one offering a different suite of services, amenities, NPCs, food, lodging, and drink for your 5th edition Dungeons and Dragons campaign. Pour over 10 full pages of charts and prompts to build your own establishment, complete with pricing and descriptions. Take a look at 4 unique planar locations written by Loren Peterson of the Nerds on a Roll podcast. Enjoy 56 unique alcoholic beverages made to fit in almost any setting, complete with rare ingredients, prices, and rare effects. Finally, entice your players with a suite of 12 unique magic items, for when the promise of food and drink is not enough! The digital edition of Taverns, Inns, and Taprooms includes: - Full-color, 89-page bookmarked PDF - Printer-friendly PDF
Monster Loot Vol. 3 - Mordenkainen's Tome of Foes
Anne Gregersen, Dungeon Masters Guild
other-key
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in… When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.
The Adventurer's Domestic Handbook
Lyde Van Hoy, Sadie Lowry, Ciarra Parry, Kayla Bayens, Dungeon Masters Guild
other-key
The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15… The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies, 5 new vehicles, 6 vehicle upgrades, 6 new feats, and 6 new backgrounds, as well as mechanics for homesteading, raising a family, businesses, and apprenticing. With The Adventurer’s Domestic Handbook, you have everything you need to open up a shop staffed by charming employable NPCs; wine, dine, and quest with romanceable NPCs; take your family on the road with a souped-up wagon; and earn a steady income with your growing chain of businesses in the cities you visit. The 15 subclasses include mechanics for bonding with your party, protecting your allies, and connecting with the land.
Lost City of Mezro
Rich Lescouflair, Will Doyle, Dungeon Masters Guild
other-key
UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the… UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought lost. Those seeking to return the lost city to its former self are bound by destiny to either restore the balance or be consumed by their own dark fates. Which path will you walk?
Uncaged: Goddesses
Uncaged Authors, Dungeon Masters Guild
other-key
Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures… Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures spanning the multiverse. Each adventure in this massive 297-page book centers around an evil- or neutral-aligned goddess from the Faerûnian pantheon in Dungeons & Dragons, as well as the Fury (Eberron), Mother Night (Barovia), and Pharika (Theros). Many of these goddesses have been featured in past D&D publications, but rarely do these stories explore the goddesses’ histories, conflicts, and goals. In Uncaged: Goddesses, the goddesses finally get to shine. As with the first four volumes of the Uncaged Anthology, explore what makes these ignored, flattened, or maligned beings tick in vibrant, dynamic adventures by some of DMsGuild’s best creators. After all, every villain has her reasons.
Pay £3.69 to unlock!
Monster Loot Vol. 3 - Mordenkainen's Tome of Foes
Anne Gregersen, Dungeon Masters Guild
other-key
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in… When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in Mordenkainen's Tome of Foes, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.
The Adventurer's Domestic Handbook
Lyde Van Hoy, Sadie Lowry, Ciarra Parry, Kayla Bayens, Dungeon Masters Guild
other-key
The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15… The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies, 5 new vehicles, 6 vehicle upgrades, 6 new feats, and 6 new backgrounds, as well as mechanics for homesteading, raising a family, businesses, and apprenticing. With The Adventurer’s Domestic Handbook, you have everything you need to open up a shop staffed by charming employable NPCs; wine, dine, and quest with romanceable NPCs; take your family on the road with a souped-up wagon; and earn a steady income with your growing chain of businesses in the cities you visit. The 15 subclasses include mechanics for bonding with your party, protecting your allies, and connecting with the land.
Lost City of Mezro
Rich Lescouflair, Will Doyle, Dungeon Masters Guild
other-key
UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the… UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought lost. Those seeking to return the lost city to its former self are bound by destiny to either restore the balance or be consumed by their own dark fates. Which path will you walk?
Uncaged: Goddesses
Uncaged Authors, Dungeon Masters Guild
other-key
Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures… Discover the motivations behind the goddesses of Dungeons & Dragons' rich history in Uncaged: Goddesses, an epic collection of Tier 4 adventures spanning the multiverse. Each adventure in this massive 297-page book centers around an evil- or neutral-aligned goddess from the Faerûnian pantheon in Dungeons & Dragons, as well as the Fury (Eberron), Mother Night (Barovia), and Pharika (Theros). Many of these goddesses have been featured in past D&D publications, but rarely do these stories explore the goddesses’ histories, conflicts, and goals. In Uncaged: Goddesses, the goddesses finally get to shine. As with the first four volumes of the Uncaged Anthology, explore what makes these ignored, flattened, or maligned beings tick in vibrant, dynamic adventures by some of DMsGuild’s best creators. After all, every villain has her reasons.